Combat

Story and all the needs for the game
Post Reply
User avatar
Amaterasu
Posts: 419
Joined: Fri Oct 15, 2021 10:34 pm

Combat

Post by Amaterasu » Sat Feb 25, 2023 1:16 pm

Like in many games, combat is something that happens. Here is a basic method of a combat round.
  1. Initiative: You roll initiative. You have to pass the TN of the Creature to go before it. If you are trained in initiative or have an ability that works on initiative, it triggers at that time.

    example: Creature is a Tier 5. Its initiative is 15. Your character is trained in speed initiative. Your TN for going before the creature is 12. You rolled a 13. You go before the creature
  2. Actions:
    Move 1 step closer or away
    Move and attack
    Attack
    Defend: Your Defese is raised by 1 tier.
    Nothing
    Ready an action
    Do something else
  3. EoR when all members have acted in initiative order is the End of the Round.

User avatar
Amaterasu
Posts: 419
Joined: Fri Oct 15, 2021 10:34 pm

Re: Combat

Post by Amaterasu » Sun Feb 26, 2023 6:06 pm

Damage:
Light weapons: 2pt (attack difficulties lowered by 1)
Medium weapons: 4 pts
Heavy weapons: 6 pts

Post Reply